It should be achievable by using a monitor resolution that's a multiple of 320x256, so 1280x1024 for example.
That's obviously only going to work with standard modes, games with bespoke resolutions would not be performing integer scaling.
That's obviously only going to work with standard modes, games with bespoke resolutions would not be performing integer scaling.
Statistics: Posted by JonAbbott — Fri Jul 12, 2024 7:54 am